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Mental Block

Mental Block was a project I contributed to during my paid time on the 1UP scheme with the game being a puzzle-based game.

Project length = 6 weeks

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Behind The Scenes

My role in the project was a QA tester who played multiple levels in different fashions. Followed by giving my honest feedback back towards the designer which led to changes being made to player movement for a better overall experience for the player

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Skills Learnt

  • QA testing requires switching to a players mindset, behaviours and pet peeves to achieve better results

Skills used

  • QA testing to look for niche bugs and communication between designers to improve player experience

Alex Mckie - Level Designer

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